一、課程說明(Course Description)
本課程介紹基礎電腦視覺、動作分析、虛擬實境、資料視覺化等技術,並透過案例分析,探討現今運用
相關多媒體資訊技術於運動情蒐與訓練之系統的優缺點,進一步帶領學生進行使用者研究,針對使用者
需求設計創新運動科技系統之原型。

二、教學方式(Teaching Method)
課堂投影片講授、作業與期末報告

三、教學進度(Syllabus)
Week 1: Syllabus & Introduction to Multimedia Technology for Sports
* Data Collection
* Data Labeling
* Data Analysis (AI)
* Data Visualization
Week 2~3: Data Collection & Labeling
* Web and AI technology for efficient data labeling (Case Study & Practice)
Week 4~8: Data Analysis
* object Detection
* object Tracking
* Court Calibration/Tracking
* Pose Estimation/Tracking
* Action Recognition/Event Detection
* OCR
* Trajectory Generation
* Tactics Recognition
Week 9~10: Data Visualization
* 3D Pose/Trajectory Visualization
* Data Visualization Tools
Week 11~12: VR story telling
* 360 video filming
* VR UI design
Week 13~14: Motion Capture
* Virtual Character Creation
* Motion Capture
* Transfer Mocap Data to Virtual Character
Week 15: Multi-platform VR and Practice
Week 16~17: Project Brainstorming based on Pilot User Study
Week 18: Final Presentation

四、成績考核(Evaluation)
* HW: 50%
* Final Presentation: 40%
* Attendance: 10%